
Game-optimized statue in Godot based on my original design.

Godot - Unity - UE5

Statue creation progression from high poly concept, blockout, high poly sculpt, optimized mesh to textured in Substance Painter.
Game-optimized statue in Godot based on my original design.
Godot - Unity - UE5
Statue creation progression from high poly concept, blockout, high poly sculpt, optimized mesh to textured in Substance Painter.