![](https://cdn.myportfolio.com/b83e3e65-a93e-4cc2-a5ee-db4f0403ca64/a4399e78-9bae-411a-a0c5-2579b4205f71_rw_1200.png?h=56d649ce3e0af1f8367ab9364db7adc2)
Game-optimized statue in Godot based on my original design.
![](https://cdn.myportfolio.com/b83e3e65-a93e-4cc2-a5ee-db4f0403ca64/d481bb7b-2519-4141-85bf-37c114fda932_rw_1920.png?h=d8148aca96520a740d07816296bae2ea)
Godot - Unity - UE5
![](https://cdn.myportfolio.com/b83e3e65-a93e-4cc2-a5ee-db4f0403ca64/a84904ba-3cf0-49ff-869a-71bb396d2609_rw_1920.png?h=c82c6744ceecf479fd08d6f97617f975)
Statue creation progression from high poly concept, blockout, high poly sculpt, optimized mesh to textured in Substance Painter.
Game-optimized statue in Godot based on my original design.
Godot - Unity - UE5
Statue creation progression from high poly concept, blockout, high poly sculpt, optimized mesh to textured in Substance Painter.