Wooden box + Goblin model. Optimized for game engines.
Factory assets - Goblin
Creating game-ready assets for a goblin factory building game where you play as a goblin creating different potions to sell to adventurers.
"You are a lone goblin with a massive desire to create potions by mixing ingredients, upgrading machines and paying off a debt."
Using this concept I can refine my skills in asset creation and learn more about the 3D asset creation pipeline. I am always coming up with new ideas to add to this concept so it is a great exercise that ticks off many boxes within a 3D artist role.
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Goblin creation progression from idea creations, blockouts, optimized mesh to textured in Substance Painter.
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Early goblin animation test
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Early goblin animation test
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Goblin rig, early idle animation
Goblin rig, run test